Mario Kart 8 Deluxe Booster Course Pass Wave 2 has arrived as part of an expansion (free for Nintendo Switch Online + Expansion Pack subscribers) that will give the title an additional 48 tracks between 2022 and 2023. The biggest surprise with this second wave is that there’s an entirely new track, while no The rest still use Mario Kart Tour and previous Mario Kart games as a base. As we did with the first, from now on we will review what we can play online and in local mode.
Mario Kart 8 Deluxe Booster Course Pass Wave 2 Tracks
- New York Minute (Mario Kart Tour)
- Mario Arena 3 (Super Mario Kart)
- Calamari Desert (Mario Kart 64)
- Waluigi Pinball (Mario Kart DS)
- Sydney Sprint (Mario Kart Tour)
- Snow Land (Mario Kart: Super Circuit)
- Mushroom Canyon (Mario Kart Way)
- Sky-High Sundae (NEW – Mario Kart Tour)
New track! Antigravity! A great glider jump! Sky High Sunday It is the first fully original track as part of the Booster Pass, as previous tracks (never seen in console form before) were from the MK Tour. It’s exciting for the present and even more so for the future as the door is open for more original and new experiences to be released alongside the mobile game as it only took a few days for this track to be free to play. version has been released.
Just have luck though as Sky-High Sundae is the worst course of this wave and possibly the entire game. It is completely inspired by Fall Guys, not only because of the massive color scheme, but also because of the level design itself. It’s another elliptical (we already have Baby Park and Excitebike Arena) with jumping platforms with very little reaction time and a lot of falling hazards in the jump, whether it’s a hiatus or a low-quality course. However, driving it is not entertaining and playing it online is not a real fight either. Also, an intermediate rail that looks like an obstacle at first gives you an unexpected push that’s visually weird.
Let’s change our tone. Why screw something up when it’s good. This is the philosophy after all Waluigi PinballOne of the defining tracks of this series that is finally back. It’s just as you remember, with those curves connected and those balls ready to destroy your game at any moment. Nintendo has put a lot of effort into reworking the visuals, so we can appreciate them while driving and watching. It’s satisfying to look over the nose of your car and watch the twisting curves of the horizon await beneath this pinball machine. It’s a very good match with another wanted track from the past; calamari desertwhich became very popular in MK7 after Mario Kart 64. This rework was inspired by the course already re-engineered for mobile, where even though you enter through the train tracks, you win a third round to give it a little more life despite its cool simplicity.
Sydney Sprint It is also very high quality. I didn’t know because I am not a mobile version operator and I am very happy with everything it has to offer. First, because it breaks down many of the square layouts offered by other city-based courses (yes, the streets, but that’s a fantasy), making it a more diverse ride than those offered in Tokyo, Paris, and New York. Equally important, the beauty of the water-soaked cityscape and nature crowned by the famous opera house building, which is traversed without a second thought. On the contrary, I agree New York minutes One looks like a copy of the other two from DLC Wave 1 and is therefore boring. He was saved thanks to his wonderful blast through Central Park and his upbeat melody.
At the end of this review, there are three other completely different courses. Mario Arena 3 For fans of speed, driving and fast laps as it has always been, so it will have its own supporting and opposing groups. snow country It looks very simple, but thanks to the visual updates, it is an attractive path and also gives intensity to fight with some mushrooms, which is always exciting to play online. And the Mushroom Strait Neither good nor bad, its job is to please those millions of Wii players, but it’s still a pain in the neck as the mushroom-rebound effect is terribly displayed. It is a pity that there are two lanes with mushrooms in the first two waves.
Mario Kart 8 Deluxe Booster Course Pass Wave 2 leaves me with a nice taste in my mouth, even better than the first. Because there are so many great courses, and they are great, and the artistic style of work is a step up. There’s less sense of a quick switch from mobile to console, with more technical details from the base game and less expensive materials. So it was a shame that the new and expected path, Sky-High Sundae, had let him down.
The downside is that the internet now is like Google Maps because the “random” system picks suggestions from the DLC and asks people about them. Given that three of the four metropolitan areas are very similar (and Ninja Hideaway is more or less the same), I miss the variety offered by others that are now forgotten, such as Wild Woods, Music Park, or Tick-Tock Clock.